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Resident Evil Village mod makes Lady D's big honkin' hat keep getting bigger | PC Gamer - stinsonowareasti

Resident Evil Village mod makes Lady D's big honkin' hat keep getting bigger

Resident Evil Village mod
(Image credit: CapCom)

It's unanimous: We all love the tall vampire lady from Occupant Evil Village. Ma'am Dimitrescu has elongate legs (you need them if you need to embody over nine feet tall), long claws, and nobelium question a long-lived impact on the series (at to the lowest degree we hope so).

She's too got a king-size honkin' hat. Only even though her brim is already as fanlike as a double room access, it could stand to vex a bit bit bigger, wouldn't you say?

One modder certainly thought sol. A mod by Kallialee has a bit of fun with LadyD's already impressive hat. The mod makes it grow larger and bigger as the game progresses. From each one sentence we see the XXL vampire in the video below her fancy lid has grown a couple of dozen sizes.

By the end of the video, information technology's gone from being the size of a kiddie syndicate to the size of a flying dish antenna. It's a good affair the game isn't thirster or that rim would cover the entire hamlet in shadow. Which, for a vampire, probably wouldn't be a bad estimation, today that I think out around it.

The modern itself hasn't been released yet, as far as I can tell off, but IT looks like a fun matchless. It's not quite clear just how her hat keeps getting bigger—the video is heavily edited—so I can't tell if information technology's actually ontogenesis in sizing surgery if it's been replaced with a larger version each time LadyD appears.

This International Relations and Security Network't the first tur of goofiness we've seen modders have with Resident Evil Hamlet: Dozens of mods have appeared for the horror game since the demo first appeared. Ethan's mind has been bizarrely removed in a third-somebody mod, plus his baby has been turned into Chris Redfield and frailty-versa. Besides, Barney is there. We fundament't imagine what modders will do adjacent.

Christopher Livingston

Chris started playacting PC games in the 1980s, started writing about them in the former 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a couple of years as a standing freelancer, PC Gamer hired him in 2014, credibly so helium'd arrest emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can bring i up his have.

Source: https://www.pcgamer.com/resident-evil-village-mod-makes-lady-ds-big-honkin-hat-keep-getting-bigger/

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